
There are a bunch of detailed and well-acted audiologs and some great environmental storytelling as well. In addition to a few side tasks for NPCs in each area, The Surge does a really good job of letting you discover information in the world around you. Details like this really help flesh out the world.īut, as excuses for lumbering around in an exo-suit go, it accomplishes what it sets out to by giving you a decent amount to do. It also doesn't help that what truly interesting moments there are take upwards of 10 to 15 hours of exploration and grinding to reach – though the story does become significantly more intriguing (and convoluted) in the second half. A character may be giving a pointed speech about the hubris of mankind, but I’m too busy trying to avoid being clubbed to death by cyborgs to let it fully sink in. It’s not that I wasn’t paying attention, but a lot of it was either glossed over completely or presented as background noise. I was able to follow along in broad strokes: “This thing is gonna happen and it’s BAD,” “Here’s a solution to the bad thing, let’s go get it” - but specific details are hazy, especially towards the end. There are some cool moments early on that lay the groundwork some potentially interesting character development, but those are quickly forgotten as it wades through several classic science-fiction tropes. The main story is a fairly predictable excuse for clomping from spot to spot.
